Habit UX App Design

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For my UXD project during General Assembly’s immersive bootcamp, I created a simple note-taking app for working out. Using the design principles behind Material Design, as well as the users of fitness apps like Classpass, I researched and created a user pathway and interaction for my app.

I ran a competitive analysis, interviewed users in-person and through surveys, defined core user personas, built rapid prototypes with paper based on user flows, and user tested my Sketch designs.

Project details:
  • Client: General Assembly User Design Bootcamp
  • Completed on: May 31, 2017
  • Category: ,